CSC 533 Computer Graphics

Theory and practice of computer graphics: basic graphics programming, 2D and 3D transformations, clipping, 2D and 3D viewing, hierarchical modeling, hidden surface removal, lighting and shading, color, ray-tracing, radiosity, curve and surface modeling, and animation. Graduate-level requirements include more extensive and challenging programming assignments.

Course Units
3

Instructor(s)

Typically Offered
Spring
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